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3D & 2D Asset LibraryDiscover and reuse high-quality 3D and 2D assets from the open source community.
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- MaterialsVariantsShoePublic
A model of a shoe that illustrates use of the KHR_materials_variants extension with three materials included in the asset. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/MaterialsVariantsShoe
Model11 - AnyConv-com-Garden-shedPublicModel00
- pedal-vibratoPublicModel00
- pedal-octonePublicModel00
- noisegatePublicModel00
- PEPEPublicModel00
- a-AlphaProta-RedPublicModel00
CLIconversiontestPublicModel00- PaulLobeHausPublic
Paul Lobe Haus - Interior. Details: https://en.wikipedia.org/wiki/Paul_Löbe_House Source: https://polyhaven.com/a/paul_lobe_haus
EnvMap00 - SanGiuseppeBridgePublic
San Giuseppe Bridge Source: https://polyhaven.com/a/san_giuseppe_bridge
EnvMap00 - MoonlessGolfPublic
Moonless night at the golf course. Milkyway visible in the sky. Source: https://polyhaven.com/a/moonless_golf
EnvMap00 - SpruitSunrisePublic
High dynamic range environment. Source: https://polyhaven.com/a/spruit_sunrise
EnvMap00 - OfficeInteriorPublic
High dynamic range environment. Source: ThreeJS examples https://github.com/mrdoob/three.js/blob/dev/examples/textures/piz_compressed.exr
EnvMap00 - DamagedHelmetPublicModel00
- NodePerformanceTestPublic
Node, mesh, primitive and texture count performance test https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/NodePerformanceTest
Model00 - AvocadoPublic
A natural object created with Core glTF 2.0 https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/Avocado
Model00 - SheenWoodLeatherSofaPublic
Sofa asset using sheen, specular, and high-quality tiling textures. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/SheenWoodLeatherSofa
Model00 - SheenChairPublic
Chair using material variants and sheen. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/SheenChair
Model00 - MetalRoughSpheresPublic
Tests various metal and roughness values (texture mapped). https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/MetalRoughSpheres
Model00 - NormalTangentTestPublic
Tests an engine's ability to automatically generate tangent vectors for a normal map. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/NormalTangentTest
Model00 - PlaysetLightTestPublic
A 3D scene with IKEA assets https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/PlaysetLightTest
Model00 - RecursiveSkeletonsPublic
Tests unusual skinning cases with reused meshes and recursive skeletons. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/RecursiveSkeletons
Model00 - MosquitoInAmberPublic
Mosquito in amber by Sketchfab, using transmission, IOR, and volume. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/MosquitoInAmber
Model00 - LightsPunctualLampPublic
Lamp using punctual lights. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/LightsPunctualLamp
Model00 - RiggedFigurePublic
Animations. Skins. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/RiggedFigure
Model00 - PotOfCoalsPublic
Burnt copper pot with a clearcoat, containing emissive hot coals. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/PotOfCoals
Model00 - OrientationTestPublic
Tests node translations and rotations. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/OrientationTest
Model00 - SheenTestGridPublic
Grid of spheres over a checkered backdrop to test Sheen rendering. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/SheenTestGrid
Model00 - MorphPrimitivesTestPublic
Tests a morph target on multiple primitives. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/MorphPrimitivesTest
Model00 - RiggedSimplePublic
Animations. Skins. Start with this to test skinning. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/RiggedSimple
Model00 - ScatteringSkullPublic
Human skull model with subsurface scattering. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/ScatteringSkull
Model00 - NormalTangentMirrorTestPublic
Tests an engine's ability to load supplied tangent vectors for a normal map. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/NormalTangentMirrorTest
Model00 - MultiUVTestPublic
This model has two uv texture coordinates and tests a second set of texture coordinates. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/MultiUVTest
Model00 - WaterBottlePublic
Basic metal/roughness water bottle. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/WaterBottle
Model00 - VirtualCityPublic
The 'Virtual City' model was graciously contributed by the folks at 3DRT. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/VirtualCity
Model00 - XmpMetadataRoundedCubePublic
Test of the XMP metadata extension - KHR_xmp_json_ld. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/XmpMetadataRoundedCube
Model00 - VertexColorTestPublic
Tests if vertex colors are supported. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/VertexColorTest
Model00 - UnlitTestPublic
Tests if the KHR_materials_unlit extension is supported properly. https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/UnlitTest
Model00 - UnicodeTestPublic
A sample with Unicode characters in file, material, and mesh names https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/Unicode%E2%9D%A4%E2%99%BBTest
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