Beta 5 Release
Land of Assets Beta 5 — Native CAD Support for FreeCAD, STEP, and IGES
Beta 5 adds a new CAD asset type with native support for FreeCAD, STEP, and IGES, proactive GLB generation for browser viewing, CAD download routes, and full dashboard, SDK, and CLI support.
Ben Houston • 4 min read • April 9, 2026
Land of Assets is an enterprise 3D Content Management System — the authoritative platform for managing, delivering, and powering 3D product experiences at scale. Beta 4 delivered the modern media route pattern, a stronger task pipeline, and real-time task events. Beta 5 builds directly on that work with a major capability that enterprise teams need: native CAD support.
You can now upload FreeCAD (.fcstd), STEP (.step, .stp), and IGES (.iges, .igs) files as a new CAD asset type. Land of Assets preserves the source CAD file, proactively generates a viewer-ready GLB, and exposes CAD-specific media routes so both engineering and downstream teams can get the exact representation they need.
A Real CAD Asset Type
CAD files are no longer treated as an awkward edge case or a preprocessing problem outside the platform. They are now a first-class asset category inside Land of Assets.
That matters because engineering source files are often the most accurate representation of the product. If your pipeline starts with CAD, your CMS should understand CAD natively rather than forcing someone to manually export intermediate files before the asset can even be tracked.
The new CAD asset type currently supports:
- FreeCAD
.fcstd - STEP
.step,.stp,.stpnc - IGES
.iges,.igs
Automatic GLB Generation for Viewer Workflows
The key usability requirement for CAD support is simple: upload once, view immediately.
When you upload a CAD asset, Land of Assets now proactively converts it to GLB in the background so the interactive viewer has a browser-native format ready to go. That means the asset page can show the converted geometry without requiring a separate manual export step.
This is exactly the kind of workflow a 3D CMS should handle for you:
- engineering keeps the CAD source of truth
- the platform generates a web-friendly delivery format
- downstream teams consume the result without breaking source fidelity
New CAD Media Routes
The media API now includes CAD-specific routes alongside the model routes introduced in Beta 4:
POST /media/:orgName/:projectName/:assetName/cad/fcstd POST /media/:orgName/:projectName/:assetName/cad/iges POST /media/:orgName/:projectName/:assetName/cad/step
These routes mirror the same task-oriented pattern as the model media routes:
GETreturns an already-available derivative when it existsPOSTstarts or reuses the background task that generates it
In practice, this means you can upload one CAD source file and download it later in whichever CAD representation your next system expects.
Dashboard, SDK, and CLI Support
CAD support is now wired through the full product surface.
Dashboard
The asset import flow now includes CAD as a selectable asset type, and the uploader clearly advertises the supported formats. CAD assets also participate in the normal asset viewer and download flows through the generated GLB and CAD derivatives.
SDK
The SDK now exposes typed CAD media formats and URLs so API consumers can request:
fcstdigesstepglbfor browser viewing of CAD assets
CLI
The loa CLI now supports CAD workflows directly. You can upload CAD source files and download derived CAD representations or the generated GLB.
# Upload a CAD asset loa assets create --file Window_Type.FCStd --org my-org --project products # Download the viewer-ready GLB loa assets download --asset Window_Type --format glb --org my-org --project products # Download a CAD derivative loa assets download --asset Window_Type --format step --org my-org --project products
Why This Matters
Most organizations still have a gap between engineering assets and customer-facing 3D experiences. CAD lives in one system. Web-ready 3D lives somewhere else. Someone in the middle has to translate, re-export, rename, upload, and verify that everything still matches.
That middle layer is expensive, error-prone, and one of the main reasons 3D product pipelines become fragile as teams scale.
By bringing CAD directly into the platform, Land of Assets closes more of that gap:
- engineering can upload the authoritative source
- the platform can generate delivery formats automatically
- downstream teams can retrieve either the original CAD or the web-ready derivative
- the asset stays versioned and managed in one place
That is the core idea behind Land of Assets as a visual source of truth.
Get in Touch
We're building this for enterprise teams managing 3D content and want to hear from you. Feature ideas, integration questions, or feedback — bring them to Discord or book a demo.
