3D Media Content Delivery
A General-Purpose CDN Doesn't Know What a 3D Asset Is
Purpose-built delivery infrastructure for 3D — optimized, edge-cached, and designed to serve millions of product experiences without friction.
Why 3D Delivery Is Different
A 3D model isn't a single file. It's geometry, textures, materials, and metadata — with dependencies that need to be optimized together, compressed intelligently, and delivered in a format your platform can consume directly. A general-purpose CDN handles the transport. It doesn't handle the preparation.
Land of Assets handles both. Upload in any format. The platform converts, optimizes, compresses, and caches. Your application loads a URL and gets a production-ready asset — fast, anywhere in the world.
Delivery capabilities
- Global edge caching with automatic cache invalidation on publish
- Intelligent compression — Zstandard and KTX2 texture compression
- Format optimization — right format, right size, for every client
- Real-time cache invalidation when assets are updated
- 99.9% uptime SLA available for enterprise plans
Simple Integration, Global Performance
No SDK required for public assets
Construct a URL and load it directly with Three.js, Babylon.js, React Three Fiber, or any glTF-capable renderer. No custom integration. No proprietary client library.
https://api.landofassets.com/media/{org}/{project}/assets/{asset}.glb
A customer in Tokyo and a customer in Toronto load the same asset at the same speed. Interactive experiences feel local, regardless of geography.
Designed for developer integration
- Simple media URLs — load directly from any glTF renderer
- REST API and webhooks — trigger uploads, check status, receive notifications when assets are ready
- Typed SDK — JavaScript and TypeScript, for full control over version selection and format negotiation
- No capacity planning — infrastructure scales automatically with demand
Built on Proven Infrastructure
"Serving 3D at scale requires a fundamentally different approach than serving static assets. The same engineering principles that made Deadline the industry standard for render management are what make Land of Assets reliable at scale."
Infrastructure veterans
The team behind Land of Assets co-created Deadline, the render farm management system adopted by major Hollywood VFX studios and eventually acquired by Amazon for AWS. That system processes millions of jobs across thousands of concurrent machines.
Land of Assets is built on the same architectural principles — distributed processing, resilient caching, and infrastructure that scales with demand rather than requiring manual tuning.
Free for Open Source
Public assets are hosted and delivered at no cost. Make your assets public and they become part of the Land of Assets open library — discoverable and reusable by developers everywhere.
Enterprise plans add private hosting, teams, SLA guarantees, and dedicated support.
